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Non-Pony Worlds


DarkHaert

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I've thought of an entire multiverse does that count?


Crappy OC that needs fixed... https://mlpforums.com/page/roleplay-characters/_/spikus-fyre-r8722

NEW Youtube channel of things: https://www.youtube.com/channel/UCkStMfLEJvyubL4mR2X3nNw

Ask me stuff! https://mlpforums.com/topic/135500-ask-spikus-fyre-stuff-and-things-and-stuff/

My procrastination filled request shop where I sometimes remember to draw stuff: https://mlpforums.com/topic/136594-im-bored-so-ill-draw-stuff/

Shape-shifting is easy once you do it for a thousand or so years.

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To Spikusfyre, yes.

 

To Steel Accord, an alternative reality to a pre-existing one, or a brand new world to universe. The world is of your creation, thoughts and ideas.

 

Oh yeah, plenty. I am a Creative Writing Major so I already have like three distant futures and secondary fantasy worlds.

 

Saggaun: The world of combo nations where martial arts masters are global leaders and anyone can attain animal based magic powers.

 

Theotech: A distant, post-human future where different civilizations base their culture around different religions and mythic archetypes.

 

Katao-Lu: Another distant future but only on one planet with a diverse array of city-states all drawn from the half remembered remains of Earth science fiction.

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I've made several myself.

 

Realm of the Hiveverse. A dimension in which spiderman gets converted into a freak of abominations.

 

Ataru & Isradela: a realm where humans and a cat-people coexist and must face the dangers of the ancient forces that wish to destroy the world.

 

Undercity: A mega city that sprawls under the surface of a planet. A dystopian society is the norm here.

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I haven't actually given a name to the multiverse I created mainly because as a multiverse it's really just a crap ton of different universes and dimensions each with different parts to them... This is what happens when you overdevelop something for like 8 years.


Crappy OC that needs fixed... https://mlpforums.com/page/roleplay-characters/_/spikus-fyre-r8722

NEW Youtube channel of things: https://www.youtube.com/channel/UCkStMfLEJvyubL4mR2X3nNw

Ask me stuff! https://mlpforums.com/topic/135500-ask-spikus-fyre-stuff-and-things-and-stuff/

My procrastination filled request shop where I sometimes remember to draw stuff: https://mlpforums.com/topic/136594-im-bored-so-ill-draw-stuff/

Shape-shifting is easy once you do it for a thousand or so years.

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It wasn't my creation, but I'm probably the only one left at this point who still remembers the Battleships Forever universe. In this setting, starships were comprised of a number of interlinked components that could each be jettisoned in turn when they took too much damage, allowing the ship to, in effect, act its own ablative armour to protect the core module (in addition to any actual ablative armour plates the ship might be given, although by the time the game is set, these have been largely supplanted by deflector modules that can target one of the ship's segments and temporarily render it invincible. As long as the core module could escape, the majority of the ship's compliment would survive.

 

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It was based on an old shump called Warning Forever and I had a whale of a time with the game while it lasted. Unfortunately, the very small community got overrun by douchebags and the man developing it simultaneously lost interest and became too busy to continue working on the game. Trekkers was very sad...


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