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Roll to Dodge


Doctor Shuu

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Roll to Dodge-A fairly simple game, some of you may have heard of. Basically, Roll to Dodge is an RPG-ish forum game, in which successes in a character's actions are determined by a dice roll.

 

For example: Gary Stu attacks Mary Sue. Gary Stu rolls a 3.

 

Because he rolled a 3, his attack will be met with moderate or adequate success.

 

If he were to roll a 1, his attack would fail completely, and likely backfire.

 

If he rolled higher, his attack would be more powerful, harder to defend against, and generally better.

 

Rules

 

1. Each player must submit a character. Characters can be made up quickly, randomly, or poorly, so long as an adequate description of them is given.

 

2. The Game Master (GM) rolls the die and determines the actions of NPCS, as well as the outcomes of player decisions.

 

3. The winner of a game (determined at the end of a game) will become the new GM. (provided that they are willing)

 

4. Players do not decide the outcome of actions. The Game Master and die do that.

 

5. Between 5-8 players are generally allowed per game. These players are usually the first one's to ask to join at a game's end.

 

Characters

Distance Traveler (Delernil)

http://mlpforums.com/page/roleplay-characters/_/distance-traveler-r5522

 

Princess Luna (Shift)

 

Flutterbat (Human/EQG) (Denim&Venom)

 

TF2 Medic (Toon Richard)

 

TF2 Pyro (DigitalRocket)

 

Any questions? Ask me.

Edited by Cole Phelps

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Me! First link in sig.

Edited by Sad Larry

I only love you platonically.

As in plate tectonics.

As in two bodies sliding against each other.

<3

-Makusu

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I remember this thread...

 

Signing up as Luna. I don't need to explain this one.


Have the courage to think and act on your own. And have the courage to disobey.

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Me! First link in sig.

 

 

I remember this thread...

 

Signing up as Luna. I don't need to explain this one.

 

 

Signing in as Flutterbat (EQG version)

 

 

I am ze ubermedic!

 

 

Signing in as DigitalRocket (OC) the pyro

 

Sorry I couldn't get this started earlier. I've been sick with... something for the past couple days and didn't feel strong enough to walk to my computer.

 

Turn 1

 

Canterlot Cruise lines, famous for it's 5 star vessels, 5 star service and 5 star relaxation. Everyone had enjoyed their stays, some... more than others. Regardless, it  was an unforgettable experience.

 

When you woke up, the ship was devoid of passengers, except for...

 

Distance Traveler, the derpy jack of all trades. (100% health)

Luna, princess of the night. (100% health)

Flutterbat, the humanized, juice drinking bat-like creature. (100% health)

TF2's Medic, the Teutonic man of medicine. (100% health)

TF2's Pyro, the schizophrenic pyromaniac. (100% health)


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"Pyro!" The medic yells, and starts using his medigun.( You know how it works.)

He approaches the pyro, and focuses his beam on the pyro.

That's not the correct format.

 

You have type "Roll to".

 

After you type that, type in an action.

 

Example: "Roll to Focus Medigun beam on Pyro."

  • Brohoof 1

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Is it mah turn?

 

Roll to summon Nightmare powers from NMM.


Have the courage to think and act on your own. And have the courage to disobey.

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