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gaming Worst Video-Game Characters Ever


Castle Bleck

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(edited)

Freakin' Ashley from resident evil 4, ohmygod wow. I think the vast majority of the internet have already explicitly shared their opinion about this repulsive little AI, but I'm gunna talk about her anyway. First of all her character, there is none, apart from 'LEON SAVE ME!'. Seriously, i cannot figure out what her personality is, she's just one of those 2 dimensional damsel in distress situations.

 

And then we go on to the gameplay segments with her in, oh boy.

A large crowd of blood thirsty villagers is in front of you, what would you do?:

a ) get behind the person killing them 

b ) run away

or

c ) run into the large crowd and get your a** kidnapped, or run straight into a grenade... or jump in front of gunfire... or stay in the middle of the crowd when I'm shooting them and GOD DAMMIT ASHLEY GET OUT OF THE WAY YOU STUPID-

 

*ahem*... sorry about that, yeah Ashley mainly chooses c, though she will usually go for a and b, she mostly goes for c.

Edited by Monotone
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Freakin' Ashley from resident evil 4, ohmygod wow.

As annoying as she genuinely was (and gee thanks so much for reminding me xD ), it was almost more annoying playing RE5 with an AI partner.  Because you just about always had them with you.  You were joined at the hip.  Because they were zero help pretty much all the time; despite the game creating the illusion of them being helpful.  Because they were too slow to aid you when you most needed it.  Because they took eight years to come meet you at whatever door you absolutely HAD to be right next to them to get through.  My gods but playing through on Pro made me want to put a bullet in my AI partner's head and just go it alone.

 

But yes...  Ashley was still friggin' annoying lol.  And I recall that she hit on you at the end of the game?  And it was somehow the creepiest thing in the entire game.

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sloppy the road oh my freaking god is he annoying. I recently got the 3ds version of star fox 64 and when I heard people complaining about him at first I thought they were over reacting but no the entire time he's yelling HELP ME FOX! or IM HIT! I usually let him die every level

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As annoying as she genuinely was (and gee thanks so much for reminding me xD ), it was almost more annoying playing RE5 with an AI partner.  Because you just about always had them with you.  You were joined at the hip.  Because they were zero help pretty much all the time; despite the game creating the illusion of them being helpful.  Because they were too slow to aid you when you most needed it.  Because they took eight years to come meet you at whatever door you absolutely HAD to be right next to them to get through.  My gods but playing through on Pro made me want to put a bullet in my AI partner's head and just go it alone.

 

But yes...  Ashley was still friggin' annoying lol.  And I recall that she hit on you at the end of the game?  And it was somehow the creepiest thing in the entire game.

Honestly I'd rather have Ashley over Sheva any day. Ashley's annoying, but at least she doesn't waste your items, and you don't have her with you all the time

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Honestly I'd rather have Ashley over Sheva any day. Ashley's annoying, but at least she doesn't waste your items, and you don't have her with you all the time

I think the only RE game that's gotten the AI partner thing close to right is Revelations - which is probably my second fave RE game.  I mean, I stepped into an elevator, completely abandoning my partner.  Rode it all the way down.  Got out.  They showed up shortly thereafter lol.  There were, I think, two or three doors in the game you even needed your buddy for.  It was wonderful. xD

 

And I actually have a love / hate relationship with this character:

post-26550-0-76374500-1404367491.png

I'm actually referring to the classic version of the Eggplant Wizard from the first two Kid Icarus games (released on NES and GameBoy), but...  This picture is cooler lol.  "Love" because he's such a bizarre and unique character, and he has one of the strangest and most unique status effect-causing abilities in all off gaming, I think.  "Hate" because...  He has one of the most annoying, rage-inducing status effect-causing abilities in all of gaming. xD  Sometimes you can get nailed by an eggplant projectile before you even realize where Pit's butt should be standing.  And then you HAVE to hunt down a darned hosPITal.  You can defend yourself (sort-of) if you have a hammer in stock, but otherwise - you're just a bipedal eggplant loser that gets his health drained by any enemies / obstacles he fails to avoid on his way to the sometimes elusive emergency room.

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As annoying as she genuinely was (and gee thanks so much for reminding me xD ), it was almost more annoying playing RE5 with an AI partner.  Because you just about always had them with you.  You were joined at the hip.  Because they were zero help pretty much all the time; despite the game creating the illusion of them being helpful.  Because they were too slow to aid you when you most needed it.  Because they took eight years to come meet you at whatever door you absolutely HAD to be right next to them to get through.  My gods but playing through on Pro made me want to put a bullet in my AI partner's head and just go it alone.

 

But yes...  Ashley was still friggin' annoying lol.  And I recall that she hit on you at the end of the game?  And it was somehow the creepiest thing in the entire game.

I can agree with you there, the only use i could find for Shiva was 9 extra inventory slots. And the fact that it is forced on you throughout the entire game is unforgivable. This is why I liked Resident Evil: Revelations so much, because even though you had an AI partner on hand at all times (which i still don't understand why they had to make that a series staple after Resi 0), they couldn't die, not once, they were invincible. They were still as useless as ever when it came to killing enemies though, but hey, at least they didn't use up your medsprays if you so much as got a splinter.

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(edited)

- Field Commander Dominic H. Lockhart from Crysis 2. He's obsessed with killing the main character. Why? For wearing a Nanosuit. I'm glad I could kill that narrow-minded jerk.

- Team Galactic from Pokémon Diamond/Pearl/Platinum/Whatever. They want to bomb everything they find obsolete (i.e everything), Cyrus' goal was just stupid and their dialogue was horrible. I also hated how narrow-minded the goons are (see a pattern yet?)

- Sanctus from Devil May Cry 4. A narrow-minded religous zealot. Two archtypes I hate... Great... Aside from that, I hated the boss fight against him. It was neither fun, challenging or stylish. It was only repetitive and tedious. Only good thing about it was that I got to beat the piss out of him... :)

- Flash Sentry from the MLP app (it counts, right?). Most bland, boring, uninteresting, useless, worthless, pathetic, pointless and stupid background character. Ever.

Edited by ShadowPirateX
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I would have to say this monstrosity no doubt about it

This is exactly why Link should not talk. As for me, I'd say Alia from Megaman x5. 

"X, there's a bunch of rocks about to fall! Watch out!"

Me: "No shit, really? I couldn't see it myself!"

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  • 2 years later...

Really any character you need to escort who can't protect themselves for even three seconds. Especially GTA characters seem to suck at this and I've often just shot them in the face to relieve some anger. The worst character I can think of, though, would have to be Tingle on one hand, and those horrifying long-necked chicken people from TP because for me they fuck up the entire world by simply existing.

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Preston Garvey from Fallout 4. Jesus Christ the settlements. 

 

But you can build artillery in all the settlements after retaking the fort and blow the every living s**t out of everything.  Just in case you found something that you cannot take on in your Gatling laser toting, jetpack equipped experimental power armor.  

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