So I managed to get to level 7 before the game crashed so hard that neither of my monitors wouldn't recognize that they were plugged in, combined with the looping growling of the monster at 2 in the morning made that a fun experience.
That was the only crash I experienced with the game, which did some things pretty well:
I actually felt scared of the monster. Running from it and hiding behind a rock while it's right there, growling and gurgling really got my heart pounding.
Sound design made you feel like you were the only living thing in there.
The notes and Twilight's comments added to the atmosphere of loneliness and dread.
I like how the passages at the end of each level rhymed.
But the game isn't flawless, for example:
It was visually boring. Everything looked like boxes made of boxes. A bit more variety in textures & models would be nice.
There was a lot of repetition. Some variety in puzzles would make the game a lot more fun & challenging.
Twilight is really loud in some bits (You're walking through the dark, silent labyrinth, the only sound heard is your hoofsteps echoing down the dark, stone corridor. Coming up to a door, you decide to try and open it... only for Twilight to scream, for no reason, at the top of her lungs "IT'S LOCKED!")
You have a fun & scary game already, but fixing the above issues could really make this a solid experience. I played it for about an hour (got to level 7, where it kept crashing) and had a blast. It ram like a dream too, even at max settings! I'd love to play it again after the issue with level 7 is fixed!
Running 64bit Windows 10 Home. AMD cpu+gpu, 8GB ram. Max settings @ 1080p windowed.