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RoboGuy9000

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Another few:

 

  • Fallout 3 was mediocre at best, and Fallout 4 and NV are on about the same level (really good, but not excellent). Also 4 has the best SPECIAL and perk systems of all the games by far (story was weak though, still way better than 3's).
  • Pokémon Red and Blue may be classics, but they are mediocre games to be honest that have aged horrendously. Same goes for Gold, Silver, and Crystal. By the way I played Gen 1 games first so don't @ me genwunners.
  • Medal of Honor Warfighter honestly had insanely good and actually fairly well-balanced multilayer while it lasted. The game itself as a whole was good.
  • Final Fantasy IV is better than Final Fantasy VI. That isn't to say Final Fantasy VI wasn't great, but IV was just better.
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5 hours ago, Celli said:

I don't think anyone wants no changes, just none for the content phases up to Naxx. I would love to see some of the cut content of vanilla come about after phase 6. And TBC is a real possibility. 

There are tons of no changes absolutists out there, as in, get to Naxx and then keep the game as-is. They pop up in my server's LFG/world chat every so often.

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1 hour ago, A Small Bear said:

There are tons of no changes absolutists out there, as in, get to Naxx and then keep the game as-is. They pop up in my server's LFG/world chat every so often.

I mean, private servers kept on without adding anything post naxx. 

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  • 2 weeks later...

The sole progression system of games like Overwatch, Rainbow Six Siege and Rocket League are loot boxes and that deserves harsh criticism. Well, Rocket League doesn't have boxes but the idea is the same as the others. A painfully boring progression system that only relies on time played and nothing else. You play, you get experience only based on the time, and in something like Overwatch, you get a cosmetic loot box when you level up. That's it. That is so unbelievably dull and provides zero satisfaction. It is why I stopped playing games like Siege and Overwatch. It isn't the fact that the system contains loot boxes at all, I do still think those can be done well (they just usually aren't), but it is the fact that those things are the sole reason for leveling up. There might as well not even be any kind of leveling system at all in those games. Your own performance doesn't dictate it in any way.

The new Modern Warfare is showing how it should be done. Yeah, it's gonna have loot boxes at some point too, that's a given. At its core though, it has a progression system that will be very fulfilling for what kind of game it is. You have the leveling system which of course unlocks new stuff like weapons, perks and all that, but the weapons now have so many friggin' attachments and perks themselves that progressing them is also part of it and that feels really good to do. Hopefully when the supply drops are implemented because we know they will be, Infinity Ward will do it like they did with Infinite Warfare, which honestly had a supply drop system that worked fine. If they do it right, the supply drops could even add more worthwhile progression than anything Overwatch or Siege ever do.

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On 9/11/2019 at 3:09 AM, Celli said:

I mean, private servers kept on without adding anything post naxx. 

To be fair, it's hard to compare the niche target audience that plays private servers vs the accessibility of classic wow and the group of people that is giving it a try for the first time :P Be the most popular version or not, most people are playing classic without any private server experience, and their reaction to Post-Phase 6 lack of content might be different to that of the people that expect it.

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I have another one and I mentioned Modern Warfare if my last post, it is about that and how I think the gaming community is (once again) being a tad hypocritical.

Supply drops were leaked for Modern Warfare. Why this surprises anyone at all is beyond me because this game isn't going to have a season pass and have free DLC, so if any COD game will have supply drops, it would be this one. Immediately that drew ire from gamers and pissed a lot of people off. This was when the drops were simply leaked, not even the contents. Then later it was leaked that the supply might contain new weapons down the line, that's something I can see why people would be upset about it.  Supposedly the game has lost pre-orders as a result.

What bothers me about this kind of outrage is rather simple. Games like Overwatch and Rainbow Six Siege, as I mentioned above, have had terrible progression systems, even after being on the market for years. Overwatch's entire progression system is made up of loot boxes. Sure, the stuff you get is cosmetic only, but that's it. That's the only progression in the game unless you count ranked stuff. This is how the game has been for 3+ years and not a single thing has changed about that. That is incredibly unsatisfying especially since the cosmetics are all not customizable, skins are stuck as they are and everything else is fluff. It is the main reason I stopped playing the game. For some reason this hasn't been a point of controversy at all in the gaming community, but the instant Modern Warfare is revealed to have supply drops (which again, everyone should have seen coming) people start to lose their minds and abandon the game entirely, despite the fact that the game is heads and shoulders above any past Call of Duty game in pretty much every way and it is super fun to play, as the beta showed me. Not to mention, the game itself has tons of progression from the get-go. Leveling yourself up to unlock new things to use and each weapon has its own progression as well, allowing for tons of customization with your classes and how you play the game. A game like Overwatch or Siege has nothing like that. Those games run on the mindset of "you pick a character and that is now your playstyle for the match".  No customization, no ways to alter the playstyle unless you choose a different character.

Like I said, weapons being in the supply drops, that is indeed where I too draw the line. We've seen how Call of Duty has handled that in the past and it was not good at all. All IW would have to do is give us a way to earn those new weapons instead of getting them randomly, boom, problem solved. If the rest of the supply drops are then cosmetic stuff, then whatever. The rest of the game is already looking to be giving us so much that cosmetic stuff from drops is actually just a bonus, rather than it being the entire point of leveling like in Overwatch.

Am I making any sense here? I guess I just hate seeing people instantly trash a game because loot boxes are in it when we don't even know yet how the boxes will truly be, when other games in the past used loot boxes as the sole motivation to keep playing. Especially since Modern Warfare seems to giving us soooo much out of the gate for a Call of Duty title that I wish people would give credit where it is due. Nobody has to like the supply drops, that's fine, but they should at least acknowledge of the hard work that is going into the rest of the game. The graphics, the sound design, the map design, the weapon customization, the overall content in the game, all of this is far beyond any previous Call of Duty and hardly anyone seem to care. Not to mention, friggin' Crossplay which works awesomely, again, as seen in the beta.

Oh, and there's also the timed PS4 exclusive "survival mode" in spec ops which is exclusive to that platform for an entire year. That too has pissed people off. Yeah, it's stupid, but that's just one mode inside of a much larger mode that itself is just one third of the entire game. To me, it isn't a huge loss. That's just Sony throwing a ton of money in Activision's direction.


 

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I’ll be honest, I don’t enjoy video games anymore. Old ones I can still play for hours. New ones however, they just suck. They’re designed to be enjoyed by everyone, so theme and style is sacrificed. They’re designed to be ran like a store front, so gameplay becomes tedious and boring. They’re designed to make as much money as possible, so half the content isn’t even available at the beginning and advertisements are everywhere. What happened? Why do people spend money on this?

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:nom: 

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6 hours ago, Lightwing said:

To be fair, it's hard to compare the niche target audience that plays private servers vs the accessibility of classic wow and the group of people that is giving it a try for the first time :P Be the most popular version or not, most people are playing classic without any private server experience, and their reaction to Post-Phase 6 lack of content might be different to that of the people that expect it.

True, which is why I think Blizzard will push TBC servers, or release cut content that didn't make it to Vanilla.

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Tomb Raider: Legend was so mediocre that it totally ruined the entire series for me (and yes, I was playing the PC version). It was buggy, the camera was finnicky, and the plot was impossible to understand because it's written poorly to say the least.

Edited by Angus Delaney
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26 minutes ago, ChB said:

Portable Pokemon games stopped being interesting after the Pikachu edition.

I quite liked the switch one - reminded me so much of the classic game boy version.

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ᚾᛖᚹ ᛚᚢᚾᚨ ᚱᛖᛈᚢᛒᛚᛁᚴ - ᚦᛖ ᚠᚢᚾ ᚺᚨᚦ ᛒᛖᛖᚾ ᛞᛟᚢᛒᛚᛖᛞ

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4 hours ago, Flutterstep said:

I’ll be honest, I don’t enjoy video games anymore. Old ones I can still play for hours. New ones however, they just suck. They’re designed to be enjoyed by everyone, so theme and style is sacrificed. They’re designed to be ran like a store front, so gameplay becomes tedious and boring. They’re designed to make as much money as possible, so half the content isn’t even available at the beginning and advertisements are everywhere. What happened? Why do people spend money on this?

Nintendo is better than Sony simply for having a wider appeal than just the handcore gamers. The fact they've been in the Video Game Industry for longer than Sony and Microsoft is a testament to that.

Video games are not meant for only hardcore gamers, as a dearly beloved man once said, "Video games are meant to be just one thing. Fun. Fun for everyone."
— Satoru Iwata

And this is why despite PlayStation and Xbox having higher graphics and processing power, Nintendo games are still so much fun to play. It's not all about looking good. If the gameplay is not fun, you'd stop playing or even buying the game and the work gone into making the game is wasted.


 

A Dragon as big as his love for Disney and has his head in the clouds literally and figuratively

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Ask Will Guide | Signature by Wife of Hawks | WiiGuy2014’s OCs

 

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On 9/27/2019 at 12:15 PM, Sparklefan1234 said:

Batman: Arkham Knight's story mode is boring. 

This cannot be said enough. While I do not hate the game overall, it is a serious step down from Arkham City. In some ways, it is a prime display of more ≠ better.

  • The combat, while rewarding, has a touch too many enemy types to keep up with. Typical henchmen, armored henchmen, knife henchmen, medics, martial artists, brutes, blade-wielding brutes, stun baton wielders... it just becomes a mess after a while. It is manageable, but a touch too hectic.
  • Predator sections are a mixed bag as well. Tough they are more varied than even, allowing for more creativity... there are so many tools at your disposal, and many of them become overpowered after awhile, especially the disruptor. Not to mention, the sections themselves are also rather meh, though admittedly impressive.
  • The Batmobile. Everything I could say has already been said, but in short... it is beyond overused.
  • The boss fights are absolutely embarrassing, especially coming off of the heels of Arkham Origins, which had excellent bosses. Every single boss in Akrham Knight is a tank battle of some sort.

The game does overall have its moments; the Professor Pyg side mission is a particular favorite of mine with how unsettling it is, fully taking advantage of Akrham Knight's M rating. That said, I merely found it to be a decent game... but after an astounding game such as Akrham City, that simply doesn't cut it.

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On 9/27/2019 at 9:15 AM, Sparklefan1234 said:

Batman: Arkham Knight's story mode is boring. 

Isn't this a common opinion? I remember Arkham Knight getting a lot of flack on release, especially with the lie of the titular Arkham Knight being an original character(only for him to turn out to be Dick Grayson)

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  • 1 month later...

Here's some rather controversial opinions for all of yall:

Final Fantasy 7 is not the best Final Fantasy game out there, and is in-fact very dated, and somewhat bad if you think about it. Cloud is one of the worst protags for an FF game ever, or at least his depictions in later media, what with him only existing to be an emo boi

Kingdom Hearts was better off without the Organization XIII, and was especially better off without Roxas, the most uninteresting whiny brat character out there.

Super Smash Brothers is not a fighting game, its a Party Game / Platform Brawler

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Most of the reasons people don't like Randy Pitchford are not only unfounded, but just downright smears. 2K is the problem, not him. Essentially, most of the hate directed towards him seems more like a smear campaign than anything legitimate. It's especially bad when he gets called toxic for calling out legitimate trolls.

Edited by Ayyngel Dust
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4 hours ago, fare67t said:

Here's some rather controversial opinions for all of yall:

Final Fantasy 7 is not the best Final Fantasy game out there, and is in-fact very dated, and somewhat bad if you think about it. Cloud is one of the worst protags for an FF game ever, or at least his depictions in later media, what with him only existing to be an emo boi

Cloud shouldn’t be judged on how Later depictions in spin-offs. Honestly anyone who whines about Cloud being a brooding, emo fuckboy is usually a good way of me that they never played FFVII 

Quote

Kingdom Hearts was better off without the Organization XIII, and was especially better off without Roxas, the most uninteresting whiny brat character out there.

Personally Kingdom Hearts’s biggest appeal is the crazy idea of crossing over Disney and Final Fantasy. Focusing so much on original characters since KHII has only been detrimental to the series imo, with them eventually phasing our FF, and treating the Disney worlds as an afterthought, and KHIII really suffers from this 

Edited by Kiryu-Chan
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I'm not sure if it's unpopular, but it's likely controversial. I want Pokemon Sword and Shield to fail. Probably the first time I've wished failure on Game Freak... :dry:

I want it to fail not only because it's not going to be good, but also because I want them to see that they need the National Dex. But unfortunately, it's Pokemon so it will be a financial success regardless of how bad it is. I'm also not hating on Pokemon, I say this because I love the series and don't want newer games to be trash.

Edited by Ayyngel Dust
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7 minutes ago, Ayyngel Dust said:

I'm not sure if it's unpopular, but it's likely controversial. I want Pokemon Sword and Shield to fail. Probably the first time I've wished failure on Game Freak... :dry:

I want it to fail not only because it's not going to be good, but also because I want them to see that they need the National Dex. But unfortunately, it's Pokemon so it will be a financial success regardless of how bad it is. I'm also not hating on Pokemon, I say this because I love the series and don't want newer games to be trash.

Gamefreak has been getting treating like garbage over the whole debacle by their so called fanbase to the point they seriously tried to make up a fake sexual harrassment accusation on the game's director

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